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author | UbitUmarov | 2012-12-04 02:46:40 +0000 |
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committer | UbitUmarov | 2012-12-04 02:46:40 +0000 |
commit | b6d29aa124cf1ec1c1dbe6874720e6cc39faf06f (patch) | |
tree | e71a0e511e0b070d4ab28f4012c82860fe99cd48 /OpenSim/Region/Physics/UbitMeshing/PrimMesher.cs | |
parent | raise standing avatar a bit to reduce knees bending on some collisions. (diff) | |
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move characters (avatars) to own collision space, also fixing a problem
with previus code that was still assuming the avatar is g2
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