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author | Teravus Ovares | 2008-12-14 14:30:28 +0000 |
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committer | Teravus Ovares | 2008-12-14 14:30:28 +0000 |
commit | 8ad6f575ebc23f0c7b282b9ec2543bce26287e54 (patch) | |
tree | ab424abb19a070cce386a5013b3d5452dbdf9bc2 /OpenSim/Region/Physics/PhysXPlugin | |
parent | Added ATTACH_HUD_* constants fixes Mantis #2823 (diff) | |
download | opensim-SC-8ad6f575ebc23f0c7b282b9ec2543bce26287e54.zip opensim-SC-8ad6f575ebc23f0c7b282b9ec2543bce26287e54.tar.gz opensim-SC-8ad6f575ebc23f0c7b282b9ec2543bce26287e54.tar.bz2 opensim-SC-8ad6f575ebc23f0c7b282b9ec2543bce26287e54.tar.xz |
* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ODEPlugin and pipes them to their respective LSL method.
* NBody will need to be updated, this is an API change. Torque property and AddAngularForce
Diffstat (limited to 'OpenSim/Region/Physics/PhysXPlugin')
-rw-r--r-- | OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs index 940c9bc..6502827 100644 --- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | |||
@@ -417,6 +417,14 @@ namespace OpenSim.Region.Physics.PhysXPlugin | |||
417 | public override void AddForce(PhysicsVector force, bool pushforce) | 417 | public override void AddForce(PhysicsVector force, bool pushforce) |
418 | { | 418 | { |
419 | } | 419 | } |
420 | public override PhysicsVector Torque | ||
421 | { | ||
422 | get { return PhysicsVector.Zero; } | ||
423 | set { return; } | ||
424 | } | ||
425 | public override void AddAngularForce(PhysicsVector force, bool pushforce) | ||
426 | { | ||
427 | } | ||
420 | 428 | ||
421 | public override void link(PhysicsActor obj) | 429 | public override void link(PhysicsActor obj) |
422 | { | 430 | { |
@@ -625,6 +633,12 @@ namespace OpenSim.Region.Physics.PhysXPlugin | |||
625 | set { _velocity = value; } | 633 | set { _velocity = value; } |
626 | } | 634 | } |
627 | 635 | ||
636 | public override PhysicsVector Torque | ||
637 | { | ||
638 | get { return PhysicsVector.Zero; } | ||
639 | set { return; } | ||
640 | } | ||
641 | |||
628 | public override float CollisionScore | 642 | public override float CollisionScore |
629 | { | 643 | { |
630 | get { return 0f; } | 644 | get { return 0f; } |
@@ -666,6 +680,10 @@ namespace OpenSim.Region.Physics.PhysXPlugin | |||
666 | { | 680 | { |
667 | } | 681 | } |
668 | 682 | ||
683 | public override void AddAngularForce(PhysicsVector force, bool pushforce) | ||
684 | { | ||
685 | } | ||
686 | |||
669 | public override void SetMomentum(PhysicsVector momentum) | 687 | public override void SetMomentum(PhysicsVector momentum) |
670 | { | 688 | { |
671 | } | 689 | } |