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author | Teravus Ovares | 2007-12-19 22:42:06 +0000 |
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committer | Teravus Ovares | 2007-12-19 22:42:06 +0000 |
commit | 27e028752600921deac57e281f1df6d8c7310c5d (patch) | |
tree | f94a99a6e7ad4d4325d336561f0e6365ec44f6d3 /OpenSim/Region/Physics/PhysXPlugin | |
parent | Thank you very much, CharlieO for: (diff) | |
download | opensim-SC-27e028752600921deac57e281f1df6d8c7310c5d.zip opensim-SC-27e028752600921deac57e281f1df6d8c7310c5d.tar.gz opensim-SC-27e028752600921deac57e281f1df6d8c7310c5d.tar.bz2 opensim-SC-27e028752600921deac57e281f1df6d8c7310c5d.tar.xz |
* Re-did the mass calculations in ODE for Prim
* Exposed the mass as a PhysicsActor read only property (so scripts can get at it - hint hint -)
* Hollow and Path Cuts affect the prim mass (all Hollow Types are supported in this calculation (sphere,square,triangle))
* Prim no longer sink into the ground.
Diffstat (limited to 'OpenSim/Region/Physics/PhysXPlugin')
-rw-r--r-- | OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | 42 |
1 files changed, 39 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs index bc28626..8525e75 100644 --- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | |||
@@ -270,10 +270,25 @@ namespace OpenSim.Region.Physics.PhysXPlugin | |||
270 | 270 | ||
271 | public override PhysicsVector Size | 271 | public override PhysicsVector Size |
272 | { | 272 | { |
273 | get { return new PhysicsVector(0, 0, 0); } | 273 | get { return PhysicsVector.Zero; } |
274 | set { } | 274 | set { } |
275 | } | 275 | } |
276 | 276 | public override float Mass | |
277 | { | ||
278 | get { return 0f; } | ||
279 | } | ||
280 | public override PhysicsVector Force | ||
281 | { | ||
282 | get { return PhysicsVector.Zero; } | ||
283 | } | ||
284 | public override PhysicsVector CenterOfMass | ||
285 | { | ||
286 | get { return PhysicsVector.Zero; } | ||
287 | } | ||
288 | public override PhysicsVector GeometricCenter | ||
289 | { | ||
290 | get { return PhysicsVector.Zero; } | ||
291 | } | ||
277 | public override PhysicsVector Velocity | 292 | public override PhysicsVector Velocity |
278 | { | 293 | { |
279 | get { return _velocity; } | 294 | get { return _velocity; } |
@@ -507,8 +522,29 @@ namespace OpenSim.Region.Physics.PhysXPlugin | |||
507 | 522 | ||
508 | public override PhysicsVector Size | 523 | public override PhysicsVector Size |
509 | { | 524 | { |
510 | get { return new PhysicsVector(0, 0, 0); } | 525 | get { return PhysicsVector.Zero; } |
511 | set { } | 526 | set { } |
512 | } | 527 | } |
528 | |||
529 | public override float Mass | ||
530 | { | ||
531 | get { return 0f; } | ||
532 | } | ||
533 | |||
534 | public override PhysicsVector Force | ||
535 | { | ||
536 | get { return PhysicsVector.Zero; } | ||
537 | } | ||
538 | |||
539 | public override PhysicsVector CenterOfMass | ||
540 | { | ||
541 | get { return PhysicsVector.Zero; } | ||
542 | } | ||
543 | |||
544 | public override PhysicsVector GeometricCenter | ||
545 | { | ||
546 | get { return PhysicsVector.Zero; } | ||
547 | } | ||
548 | |||
513 | } | 549 | } |
514 | } | 550 | } |