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author | Teravus Ovares | 2007-11-10 19:13:52 +0000 |
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committer | Teravus Ovares | 2007-11-10 19:13:52 +0000 |
commit | cb07ba0d68eeb57bae1cb60f387483ff720cc29d (patch) | |
tree | a46f7b6b50e70a9f5f56a89396ba8a3f1078c19e /OpenSim/Region/Physics/PhysXPlugin | |
parent | * ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim lef... (diff) | |
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* Moves the Meshmerizer to a separate plugin
* Experimental. Linux Prebuild needs testing.
* One more update after this to remove the ODEMeshing directory....
Diffstat (limited to 'OpenSim/Region/Physics/PhysXPlugin')
-rw-r--r-- | OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs index 76121ae..7652372 100644 --- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | |||
@@ -84,6 +84,12 @@ namespace OpenSim.Region.Physics.PhysXPlugin | |||
84 | scene = mySdk.CreateScene(); | 84 | scene = mySdk.CreateScene(); |
85 | } | 85 | } |
86 | 86 | ||
87 | public override void Initialise(IMesher meshmerizer) | ||
88 | { | ||
89 | // Does nothing right now | ||
90 | } | ||
91 | |||
92 | |||
87 | public override PhysicsActor AddAvatar(string avName, PhysicsVector position) | 93 | public override PhysicsActor AddAvatar(string avName, PhysicsVector position) |
88 | { | 94 | { |
89 | Vec3 pos = new Vec3(); | 95 | Vec3 pos = new Vec3(); |