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author | Charles Krinke | 2008-09-28 18:36:30 +0000 |
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committer | Charles Krinke | 2008-09-28 18:36:30 +0000 |
commit | 3397236c6c759178bfb77e41ba761fca162a7b5f (patch) | |
tree | acedd8141784442df5c7e682b6a0ee6acebabf37 /OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | |
parent | Mantis #2288 (diff) | |
download | opensim-SC-3397236c6c759178bfb77e41ba761fca162a7b5f.zip opensim-SC-3397236c6c759178bfb77e41ba761fca162a7b5f.tar.gz opensim-SC-3397236c6c759178bfb77e41ba761fca162a7b5f.tar.bz2 opensim-SC-3397236c6c759178bfb77e41ba761fca162a7b5f.tar.xz |
Plumb the connection through from llSetVehicleFloatParam
to the various physics engines. No connection to the
underlying physics simulator yet, just plumbing through
the various classes.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs index 37e2a2f..4ce2130 100644 --- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | |||
@@ -343,6 +343,12 @@ namespace OpenSim.Region.Physics.PhysXPlugin | |||
343 | set { return; } | 343 | set { return; } |
344 | } | 344 | } |
345 | 345 | ||
346 | public override float VehicleFloatParam | ||
347 | { | ||
348 | get { return 0f; } | ||
349 | set { return; } | ||
350 | } | ||
351 | |||
346 | public override PhysicsVector CenterOfMass | 352 | public override PhysicsVector CenterOfMass |
347 | { | 353 | { |
348 | get { return PhysicsVector.Zero; } | 354 | get { return PhysicsVector.Zero; } |
@@ -673,6 +679,12 @@ namespace OpenSim.Region.Physics.PhysXPlugin | |||
673 | set { return; } | 679 | set { return; } |
674 | } | 680 | } |
675 | 681 | ||
682 | public override float VehicleFloatParam | ||
683 | { | ||
684 | get { return 0f; } | ||
685 | set { return; } | ||
686 | } | ||
687 | |||
676 | public override PhysicsVector CenterOfMass | 688 | public override PhysicsVector CenterOfMass |
677 | { | 689 | { |
678 | get { return PhysicsVector.Zero; } | 690 | get { return PhysicsVector.Zero; } |