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author | UbitUmarov | 2015-09-04 09:42:33 +0100 |
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committer | UbitUmarov | 2015-09-04 09:42:33 +0100 |
commit | ac4b2b2f50d03bf94e63902961d91604734395fb (patch) | |
tree | 9efafaa4022b6c6d8e93efb527d1b342587abd3b /OpenSim/Region/Physics/POSPlugin/POSScene.cs | |
parent | a bit better addAvatar() call chain (diff) | |
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normalise physics plugins to return fps as (simulated time / requested simulation time). improved a bit old ode simulations per call math
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/POSPlugin/POSScene.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/POSPlugin/POSScene.cs b/OpenSim/Region/Physics/POSPlugin/POSScene.cs index 080c6ab..061304a 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSScene.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSScene.cs | |||
@@ -238,7 +238,7 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
238 | character._velocity.Z = (character.Position.Z - oldposZ)/timeStep; | 238 | character._velocity.Z = (character.Position.Z - oldposZ)/timeStep; |
239 | } | 239 | } |
240 | } | 240 | } |
241 | return fps; | 241 | return 1.0f; |
242 | } | 242 | } |
243 | 243 | ||
244 | public override void GetResults() | 244 | public override void GetResults() |