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author | Teravus Ovares | 2008-02-11 22:54:51 +0000 |
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committer | Teravus Ovares | 2008-02-11 22:54:51 +0000 |
commit | f603e57e9ae9d9b7e3bf6b35924d99292cf6de43 (patch) | |
tree | 5b3395faf6d8d9c46006f4d7fdb2ddfe36bd8be6 /OpenSim/Region/Physics/POSPlugin/POSPlugin.cs | |
parent | Tiny change to print out a warning in a situation which almost guaranteeably ... (diff) | |
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* Added PhysicsScene.Dispose()
* In ODE, disposing of all of the ODE objects and the ODE World to reclaim memory when the simulator restarts.
Diffstat (limited to 'OpenSim/Region/Physics/POSPlugin/POSPlugin.cs')
-rw-r--r-- | OpenSim/Region/Physics/POSPlugin/POSPlugin.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs index 2b07553..079e66a 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs | |||
@@ -77,7 +77,10 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
77 | { | 77 | { |
78 | // Does nothing right now | 78 | // Does nothing right now |
79 | } | 79 | } |
80 | public override void Dispose() | ||
81 | { | ||
80 | 82 | ||
83 | } | ||
81 | public override PhysicsActor AddAvatar(string avName, PhysicsVector position) | 84 | public override PhysicsActor AddAvatar(string avName, PhysicsVector position) |
82 | { | 85 | { |
83 | POSCharacter act = new POSCharacter(); | 86 | POSCharacter act = new POSCharacter(); |