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author | Charles Krinke | 2008-09-28 22:38:59 +0000 |
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committer | Charles Krinke | 2008-09-28 22:38:59 +0000 |
commit | 6758ecc40375fb046f142f5f45a19513a89b1f86 (patch) | |
tree | ad96c1b2674d2124952ca63e4ec60a2703ed7945 /OpenSim/Region/Physics/POSPlugin/POSCharacter.cs | |
parent | Mantis#2291. Thank you kindly, StrawberryFride for a patch that solves: (diff) | |
download | opensim-SC-6758ecc40375fb046f142f5f45a19513a89b1f86.zip opensim-SC-6758ecc40375fb046f142f5f45a19513a89b1f86.tar.gz opensim-SC-6758ecc40375fb046f142f5f45a19513a89b1f86.tar.bz2 opensim-SC-6758ecc40375fb046f142f5f45a19513a89b1f86.tar.xz |
Implement the plumbing for llSetVehicleType from the LSL
subroutine down through the physics modules through PhysActor
and SceneObjectPart. No connection to the physics simulators.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/POSPlugin/POSCharacter.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs index 9719a05..a9ddf27 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs | |||
@@ -159,6 +159,12 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
159 | set { return; } | 159 | set { return; } |
160 | } | 160 | } |
161 | 161 | ||
162 | public override int VehicleType | ||
163 | { | ||
164 | get { return 0; } | ||
165 | set { return; } | ||
166 | } | ||
167 | |||
162 | public override void VehicleFloatParam(int param, float value) | 168 | public override void VehicleFloatParam(int param, float value) |
163 | { | 169 | { |
164 | 170 | ||