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authorJustin Clark-Casey (justincc)2011-12-16 20:54:28 +0000
committerJustin Clark-Casey (justincc)2011-12-16 20:54:28 +0000
commit5d79f857b0020715f4fed4fdd9d9b764c1864960 (patch)
tree25ea4bee1a417a42207779c722ae5a87a809ba80 /OpenSim/Region/Physics/OdePlugin/OdeScene.cs
parentTunnel [GroupsModule] DebugEnabled setting down into XmlRpcGroupsServicesConn... (diff)
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Comment out accidentally left in "Adding physics prim" log message
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index afe646c..f716687 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -1780,7 +1780,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1780 public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, 1780 public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
1781 Vector3 size, Quaternion rotation, bool isPhysical, uint localid) 1781 Vector3 size, Quaternion rotation, bool isPhysical, uint localid)
1782 { 1782 {
1783 m_log.DebugFormat("[ODE SCENE]: Adding physics prim {0} {1} to physics scene {2}", primName, localid, Name); 1783// m_log.DebugFormat("[ODE SCENE]: Adding physics prim {0} {1} to physics scene {2}", primName, localid, Name);
1784 1784
1785 return AddPrim(primName, position, size, rotation, pbs, isPhysical, localid); 1785 return AddPrim(primName, position, size, rotation, pbs, isPhysical, localid);
1786 } 1786 }