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authorTeravus Ovares2007-11-16 22:13:13 +0000
committerTeravus Ovares2007-11-16 22:13:13 +0000
commit5fd2fa687edd1a559ce2ed569308acdfa99bee65 (patch)
treecdf8c64b6aa07f19d3ac32f091264b3591ec8449 /OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
parent*Added the TimeDilation property to Scene (diff)
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* Resolved the situation where prim is loaded from storage and when pushed never stops.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 5388852..5422c11 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -524,7 +524,7 @@ namespace OpenSim.Region.Physics.OdePlugin
524 newPrim = new OdePrim(name, this, targetspace, pos, siz, rot, mesh, pbs, isphysical); 524 newPrim = new OdePrim(name, this, targetspace, pos, siz, rot, mesh, pbs, isphysical);
525 } 525 }
526 _prims.Add(newPrim); 526 _prims.Add(newPrim);
527 OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS", "Added Object"); 527
528 return newPrim; 528 return newPrim;
529 } 529 }
530 530