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author | Teravus Ovares (Dan Olivares) | 2009-10-10 03:53:53 -0400 |
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committer | Teravus Ovares (Dan Olivares) | 2009-10-10 03:53:53 -0400 |
commit | 4ffe936ba837eb47dc235317a54f5fa16af514ce (patch) | |
tree | 2b22daaafdef56f6751e30a8cf328c2aee47de51 /OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |
parent | * Fix incorrect math on the Velocity check in PhysicsCollisionUpdate. This ... (diff) | |
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* Make ODECharacter respect the scene's requested collision update time
* Set the Scene collision update time to 500 ms
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index f5ab1de..083b7db 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -2928,6 +2928,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2928 | { | 2928 | { |
2929 | case ActorTypes.Agent: | 2929 | case ActorTypes.Agent: |
2930 | OdeCharacter cobj = (OdeCharacter)obj; | 2930 | OdeCharacter cobj = (OdeCharacter)obj; |
2931 | cobj.AddCollisionFrameTime(100); | ||
2931 | cobj.SendCollisions(); | 2932 | cobj.SendCollisions(); |
2932 | break; | 2933 | break; |
2933 | case ActorTypes.Prim: | 2934 | case ActorTypes.Prim: |