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authorJustin Clarke Casey2008-12-15 18:39:54 +0000
committerJustin Clarke Casey2008-12-15 18:39:54 +0000
commit3b0db66b92a9e497d965d2a26c9d6de643612b63 (patch)
tree3452afd22484b8baad138a3ecc5469ea57c8427f /OpenSim/Region/Physics/OdePlugin/ODETestClass.cs
parent* minor: Stop presence child status suffering an NRE if the agent uuid given ... (diff)
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* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks
* This pushes an identifier for the OpenSim scene to the physics scene. This allows log messages from the physics scene to identify which OpenSim scene they relate to. * Thanks Gerhard
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODETestClass.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODETestClass.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODETestClass.cs b/OpenSim/Region/Physics/OdePlugin/ODETestClass.cs
index 606134a..c913639 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODETestClass.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODETestClass.cs
@@ -49,7 +49,7 @@ namespace OpenSim.Region.Physics.OdePlugin
49 // Loading Zero Mesher 49 // Loading Zero Mesher
50 imp = new ZeroMesherPlugin(); 50 imp = new ZeroMesherPlugin();
51 // Getting Physics Scene 51 // Getting Physics Scene
52 ps = cbt.GetScene(); 52 ps = cbt.GetScene("test");
53 // Initializing Physics Scene. 53 // Initializing Physics Scene.
54 ps.Initialise(imp.GetMesher(),null); 54 ps.Initialise(imp.GetMesher(),null);
55 float[] _heightmap = new float[256 * 256]; 55 float[] _heightmap = new float[256 * 256];