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authorMelanie2012-11-30 01:19:08 +0000
committerMelanie2012-11-30 01:19:08 +0000
commitdaa1d99513546121592bcab64d2178a570cd250e (patch)
treeb45c14a2771cef6bfee8477aea2a84f6f25ed873 /OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
parentMerge branch 'avination' into careminster (diff)
parentBulletSim: fix boats floating low by removing LIMIT_MOTOR_UP flag from TYPE_B... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs OpenSim/Region/Physics/Meshing/Meshmerizer.cs
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODEPrim.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index a59f63f..d09aa62 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -3367,6 +3367,11 @@ Console.WriteLine(" JointCreateFixed");
3367 _pbs.SculptData = new byte[asset.Data.Length]; 3367 _pbs.SculptData = new byte[asset.Data.Length];
3368 asset.Data.CopyTo(_pbs.SculptData, 0); 3368 asset.Data.CopyTo(_pbs.SculptData, 0);
3369// m_assetFailed = false; 3369// m_assetFailed = false;
3370
3371// m_log.DebugFormat(
3372// "[ODE PRIM]: Received mesh/sculpt data asset {0} with {1} bytes for {2} at {3} in {4}",
3373// _pbs.SculptTexture, _pbs.SculptData.Length, Name, _position, _parent_scene.Name);
3374
3370 m_taintshape = true; 3375 m_taintshape = true;
3371 _parent_scene.AddPhysicsActorTaint(this); 3376 _parent_scene.AddPhysicsActorTaint(this);
3372 } 3377 }