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author | Melanie | 2012-10-30 01:02:20 +0000 |
---|---|---|
committer | Melanie | 2012-10-30 01:02:20 +0000 |
commit | 48569e856a9c9ced207652b10e2abde94c849687 (patch) | |
tree | 8955c0206f1822f4bbb44466fae74e18923d125c /OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |
parent | Merge branch 'avination' into careminster (diff) | |
parent | Make MeshAssetReceived private. (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODEPrim.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 0551c0b..b5beffc 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -3341,7 +3341,6 @@ Console.WriteLine(" JointCreateFixed"); | |||
3341 | m_material = pMaterial; | 3341 | m_material = pMaterial; |
3342 | } | 3342 | } |
3343 | 3343 | ||
3344 | |||
3345 | private void CheckMeshAsset() | 3344 | private void CheckMeshAsset() |
3346 | { | 3345 | { |
3347 | if (_pbs.SculptEntry && !m_assetFailed && _pbs.SculptTexture != UUID.Zero) | 3346 | if (_pbs.SculptEntry && !m_assetFailed && _pbs.SculptTexture != UUID.Zero) |
@@ -3351,12 +3350,12 @@ Console.WriteLine(" JointCreateFixed"); | |||
3351 | { | 3350 | { |
3352 | RequestAssetDelegate assetProvider = _parent_scene.RequestAssetMethod; | 3351 | RequestAssetDelegate assetProvider = _parent_scene.RequestAssetMethod; |
3353 | if (assetProvider != null) | 3352 | if (assetProvider != null) |
3354 | assetProvider(_pbs.SculptTexture, MeshAssetReveived); | 3353 | assetProvider(_pbs.SculptTexture, MeshAssetReceived); |
3355 | }); | 3354 | }); |
3356 | } | 3355 | } |
3357 | } | 3356 | } |
3358 | 3357 | ||
3359 | void MeshAssetReveived(AssetBase asset) | 3358 | private void MeshAssetReceived(AssetBase asset) |
3360 | { | 3359 | { |
3361 | if (asset.Data != null && asset.Data.Length > 0) | 3360 | if (asset.Data != null && asset.Data.Length > 0) |
3362 | { | 3361 | { |