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authorTeravus Ovares2008-05-06 00:23:19 +0000
committerTeravus Ovares2008-05-06 00:23:19 +0000
commit240e8646dac402068930065c1fb792e647f1ce4b (patch)
tree10064eea011ac7155c947b11a64bcc650feb6dbb /OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
parent* Refactor: Break out permissions code into a separate region PermissionsModule (diff)
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* If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODEPrim.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index 4e1696d..cf9dc5d 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -1884,7 +1884,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1884 _acceleration = accel; 1884 _acceleration = accel;
1885 } 1885 }
1886 1886
1887 public override void AddForce(PhysicsVector force) 1887 public override void AddForce(PhysicsVector force, bool pushforce)
1888 { 1888 {
1889 m_forcelist.Add(force); 1889 m_forcelist.Add(force);
1890 m_taintforce = true; 1890 m_taintforce = true;