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author | Revolution | 2010-02-14 15:41:57 -0600 |
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committer | Melanie | 2010-02-14 22:18:46 +0000 |
commit | 9821c4f566e11c75c8d87721777480c5b2e2bd4e (patch) | |
tree | 04cf7edb4cfe07e1f50ce3ee0ca5d846e6a7a379 /OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |
parent | * SQLite match code casing with regionsettings table field casing (what's wit... (diff) | |
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Revolution is on the roll again! :)
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 44b2727..03736d1 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -2355,6 +2355,11 @@ Console.WriteLine(" JointCreateFixed"); | |||
2355 | m_vehicle.ProcessRotationVehicleParam((Vehicle) param, rotation); | 2355 | m_vehicle.ProcessRotationVehicleParam((Vehicle) param, rotation); |
2356 | } | 2356 | } |
2357 | 2357 | ||
2358 | public override void VehicleFlags(int param, bool remove) | ||
2359 | { | ||
2360 | m_vehicle.ProcessVehicleFlags(param, remove); | ||
2361 | } | ||
2362 | |||
2358 | public override void SetVolumeDetect(int param) | 2363 | public override void SetVolumeDetect(int param) |
2359 | { | 2364 | { |
2360 | lock (_parent_scene.OdeLock) | 2365 | lock (_parent_scene.OdeLock) |