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author | teravus | 2012-11-22 08:13:35 -0500 |
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committer | teravus | 2012-11-22 08:13:35 -0500 |
commit | 98b0cb8df8128d516c128cb78a58170e22a484b9 (patch) | |
tree | 67268ad4bda7dd02c05aaf71fd730828c621dee9 /OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |
parent | Merge branch 'teravuswork' into avination (diff) | |
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* While this is not producing any problems.. and does help in low bandwidth situations I can't demonstrate that it's better then just letting the client request what it needs in terms of responsiveness of the mesh in the scene yet.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODECharacter.cs')
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