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author | teravus | 2012-11-15 09:46:41 -0500 |
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committer | teravus | 2012-11-15 09:46:41 -0500 |
commit | dfac269032300872c4d0dc507f4f9062d102b0f4 (patch) | |
tree | d60fca83f54417c349c33b46de6ac65748ff762f /OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |
parent | * Fixes mesh loading issues in last commit. (diff) | |
parent | Merge branch 'master' into careminster (diff) | |
download | opensim-SC-dfac269032300872c4d0dc507f4f9062d102b0f4.zip opensim-SC-dfac269032300872c4d0dc507f4f9062d102b0f4.tar.gz opensim-SC-dfac269032300872c4d0dc507f4f9062d102b0f4.tar.bz2 opensim-SC-dfac269032300872c4d0dc507f4f9062d102b0f4.tar.xz |
Merge master into teravuswork
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODECharacter.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index f3b0630..c736557 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -100,7 +100,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
100 | private bool m_hackSentFly = false; | 100 | private bool m_hackSentFly = false; |
101 | private int m_requestedUpdateFrequency = 0; | 101 | private int m_requestedUpdateFrequency = 0; |
102 | private Vector3 m_taintPosition; | 102 | private Vector3 m_taintPosition; |
103 | 103 | internal bool m_avatarplanted = false; | |
104 | /// <summary> | 104 | /// <summary> |
105 | /// Hold set forces so we can process them outside physics calculations. This prevents race conditions if we set force | 105 | /// Hold set forces so we can process them outside physics calculations. This prevents race conditions if we set force |
106 | /// while calculatios are going on | 106 | /// while calculatios are going on |
@@ -413,7 +413,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
413 | set | 413 | set |
414 | { | 414 | { |
415 | m_iscollidingObj = value; | 415 | m_iscollidingObj = value; |
416 | if (value) | 416 | if (value && !m_avatarplanted) |
417 | m_pidControllerActive = false; | 417 | m_pidControllerActive = false; |
418 | else | 418 | else |
419 | m_pidControllerActive = true; | 419 | m_pidControllerActive = true; |