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author | Justin Clark-Casey (justincc) | 2012-05-18 00:38:29 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-05-18 00:38:29 +0100 |
commit | 6501b1b1bb297eb5ed8a44447f771c7b73b0e905 (patch) | |
tree | 201d68d7835178897aa2f52d3d1edd64324fd14a /OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |
parent | Don't eagerly clear frame collision events when physics actors subscribe and ... (diff) | |
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refactor: move EventQueueGet path generation into common method. Rename some local variables in line with code conventions. Add commented out EQG log lines for future use.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODECharacter.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 1b1c44a..54b69a2 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1274,7 +1274,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1274 | 1274 | ||
1275 | // Don't clear collision event reporting here. This is called directly from scene code and so can lead | 1275 | // Don't clear collision event reporting here. This is called directly from scene code and so can lead |
1276 | // to a race condition with the simulate loop | 1276 | // to a race condition with the simulate loop |
1277 | 1277 | ||
1278 | m_requestedUpdateFrequency = 0; | 1278 | m_requestedUpdateFrequency = 0; |
1279 | m_eventsubscription = 0; | 1279 | m_eventsubscription = 0; |
1280 | } | 1280 | } |