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author | Justin Clark-Casey (justincc) | 2011-12-15 21:57:22 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-12-15 21:57:22 +0000 |
commit | 937c06db54f8152486d37a4ba604ffb3bcdccbb4 (patch) | |
tree | bb8b30c6cdac92c82352fc829ebdf0a6e663cdba /OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |
parent | minor: add some currently commented log lines for use in debugging (diff) | |
download | opensim-SC-937c06db54f8152486d37a4ba604ffb3bcdccbb4.zip opensim-SC-937c06db54f8152486d37a4ba604ffb3bcdccbb4.tar.gz opensim-SC-937c06db54f8152486d37a4ba604ffb3bcdccbb4.tar.bz2 opensim-SC-937c06db54f8152486d37a4ba604ffb3bcdccbb4.tar.xz |
Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter
Stop hiding RemoveAvatar failure, add log messages when characters are removed through defects or re-added unexpectedly.
Add commented out log lines for future use.
Use automatic property for PhysicsActor for better code readability and simplicity
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 73c1c02..9c7e0ef 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -137,7 +137,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
137 | internal IntPtr Body = IntPtr.Zero; | 137 | internal IntPtr Body = IntPtr.Zero; |
138 | private OdeScene _parent_scene; | 138 | private OdeScene _parent_scene; |
139 | internal IntPtr Shell = IntPtr.Zero; | 139 | internal IntPtr Shell = IntPtr.Zero; |
140 | internal IntPtr Amotor = IntPtr.Zero; | 140 | private IntPtr Amotor = IntPtr.Zero; |
141 | private d.Mass ShellMass; | 141 | private d.Mass ShellMass; |
142 | 142 | ||
143 | private int m_eventsubscription = 0; | 143 | private int m_eventsubscription = 0; |
@@ -549,8 +549,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
549 | { | 549 | { |
550 | get | 550 | get |
551 | { | 551 | { |
552 | float AVvolume = (float) (Math.PI*Math.Pow(CAPSULE_RADIUS, 2)*CAPSULE_LENGTH); | 552 | float AVvolume = (float)(Math.PI * Math.Pow(CAPSULE_RADIUS, 2) * CAPSULE_LENGTH); |
553 | return m_density*AVvolume; | 553 | return m_density * AVvolume; |
554 | } | 554 | } |
555 | } | 555 | } |
556 | 556 | ||