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author | Dahlia Trimble | 2008-06-28 18:04:04 +0000 |
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committer | Dahlia Trimble | 2008-06-28 18:04:04 +0000 |
commit | 0260b33517aa85aaaf033e67f345a7d07c82057b (patch) | |
tree | 7cc8917c8a040ba6a27bec7c244fed7c18a504e3 /OpenSim/Region/Physics/Meshing | |
parent | more work on the support for multiple inventory servers. (diff) | |
download | opensim-SC-0260b33517aa85aaaf033e67f345a7d07c82057b.zip opensim-SC-0260b33517aa85aaaf033e67f345a7d07c82057b.tar.gz opensim-SC-0260b33517aa85aaaf033e67f345a7d07c82057b.tar.bz2 opensim-SC-0260b33517aa85aaaf033e67f345a7d07c82057b.tar.xz |
Altered prim description/debugging message code to be more warning friendly
Diffstat (limited to 'OpenSim/Region/Physics/Meshing')
-rw-r--r-- | OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 3666735..161f4e1 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -2038,38 +2038,38 @@ namespace OpenSim.Region.Physics.Meshing | |||
2038 | return mesh; | 2038 | return mesh; |
2039 | } | 2039 | } |
2040 | 2040 | ||
2041 | // Commented to kill a warning | 2041 | #if SPAM |
2042 | // private static void reportPrimParams(string name, PrimitiveBaseShape primShape) | 2042 | // please dont comment this out until I'm done with this module - dahlia |
2043 | // { | 2043 | private static void reportPrimParams(string name, PrimitiveBaseShape primShape) |
2044 | // ; | 2044 | { |
2045 | //#if SPAM | 2045 | |
2046 | // float pathShearX = primShape.PathShearX < 128 ? (float)primShape.PathShearX * 0.01f : (float)(primShape.PathShearX - 256) * 0.01f; | 2046 | float pathShearX = primShape.PathShearX < 128 ? (float)primShape.PathShearX * 0.01f : (float)(primShape.PathShearX - 256) * 0.01f; |
2047 | // float pathShearY = primShape.PathShearY < 128 ? (float)primShape.PathShearY * 0.01f : (float)(primShape.PathShearY - 256) * 0.01f; | 2047 | float pathShearY = primShape.PathShearY < 128 ? (float)primShape.PathShearY * 0.01f : (float)(primShape.PathShearY - 256) * 0.01f; |
2048 | // | 2048 | |
2049 | // Console.WriteLine("********************* PrimitiveBaseShape Parameters *******************\n" | 2049 | Console.WriteLine("********************* PrimitiveBaseShape Parameters *******************\n" |
2050 | // + "Name.............: " + name.ToString() + "\n" | 2050 | + "Name.............: " + name.ToString() + "\n" |
2051 | // + "HollowShape......: " + primShape.HollowShape.ToString() + "\n" | 2051 | + "HollowShape......: " + primShape.HollowShape.ToString() + "\n" |
2052 | // + "PathBegin........: " + primShape.PathBegin.ToString() + "\n" | 2052 | + "PathBegin........: " + primShape.PathBegin.ToString() + "\n" |
2053 | // + "PathCurve........: " + primShape.PathCurve.ToString() + "\n" | 2053 | + "PathCurve........: " + primShape.PathCurve.ToString() + "\n" |
2054 | // + "PathEnd..........: " + primShape.PathEnd.ToString() + "\n" | 2054 | + "PathEnd..........: " + primShape.PathEnd.ToString() + "\n" |
2055 | // + "PathRadiusOffset.: " + primShape.PathRadiusOffset.ToString() + "\n" | 2055 | + "PathRadiusOffset.: " + primShape.PathRadiusOffset.ToString() + "\n" |
2056 | // + "PathRevolutions..: " + primShape.PathRevolutions.ToString() + "\n" | 2056 | + "PathRevolutions..: " + primShape.PathRevolutions.ToString() + "\n" |
2057 | // + "PathScaleX.......: " + primShape.PathScaleX.ToString() + "\n" | 2057 | + "PathScaleX.......: " + primShape.PathScaleX.ToString() + "\n" |
2058 | // + "PathScaleY.......: " + primShape.PathScaleY.ToString() + "\n" | 2058 | + "PathScaleY.......: " + primShape.PathScaleY.ToString() + "\n" |
2059 | // + "PathShearX.......: " + primShape.PathShearX.ToString() + " (" + pathShearX.ToString() + ")\n" | 2059 | + "PathShearX.......: " + primShape.PathShearX.ToString() + " (" + pathShearX.ToString() + ")\n" |
2060 | // + "PathShearY.......: " + primShape.PathShearY.ToString() + " (" + pathShearY.ToString() + ")\n" | 2060 | + "PathShearY.......: " + primShape.PathShearY.ToString() + " (" + pathShearY.ToString() + ")\n" |
2061 | // + "PathSkew.........: " + primShape.PathSkew.ToString() + "\n" | 2061 | + "PathSkew.........: " + primShape.PathSkew.ToString() + "\n" |
2062 | // + "PathTaperX.......: " + primShape.PathTaperX.ToString() + "\n" | 2062 | + "PathTaperX.......: " + primShape.PathTaperX.ToString() + "\n" |
2063 | // + "PathTaperY.......: " + primShape.PathTaperY.ToString() + "\n" | 2063 | + "PathTaperY.......: " + primShape.PathTaperY.ToString() + "\n" |
2064 | // + "PathTwist........: " + primShape.PathTwist.ToString() + "\n" | 2064 | + "PathTwist........: " + primShape.PathTwist.ToString() + "\n" |
2065 | // + "PathTwistBegin...: " + primShape.PathTwistBegin.ToString() + "\n" | 2065 | + "PathTwistBegin...: " + primShape.PathTwistBegin.ToString() + "\n" |
2066 | // + "ProfileBegin.....: " + primShape.ProfileBegin.ToString() + "\n" | 2066 | + "ProfileBegin.....: " + primShape.ProfileBegin.ToString() + "\n" |
2067 | // + "ProfileCurve.....: " + primShape.ProfileCurve.ToString() + "\n" | 2067 | + "ProfileCurve.....: " + primShape.ProfileCurve.ToString() + "\n" |
2068 | // + "ProfileEnd.......: " + primShape.ProfileEnd.ToString() + "\n" | 2068 | + "ProfileEnd.......: " + primShape.ProfileEnd.ToString() + "\n" |
2069 | // + "ProfileHollow....: " + primShape.ProfileHollow.ToString() + "\n" | 2069 | + "ProfileHollow....: " + primShape.ProfileHollow.ToString() + "\n" |
2070 | // + "ProfileShape.....: " + primShape.ProfileShape.ToString() + "\n" | 2070 | + "ProfileShape.....: " + primShape.ProfileShape.ToString() + "\n" |
2071 | // ); | 2071 | ); |
2072 | //#endif | 2072 | } |
2073 | // } | 2073 | #endif |
2074 | } | 2074 | } |
2075 | } | 2075 | } |