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author | Dahlia Trimble | 2009-05-31 23:57:52 +0000 |
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committer | Dahlia Trimble | 2009-05-31 23:57:52 +0000 |
commit | be41a2cb7e62d46b59b17d09177d3c9bd0faf606 (patch) | |
tree | 5849026f12b598e9ec5d1bf6c4d219199d7cdd69 /OpenSim/Region/Physics/Meshing | |
parent | Thank you kindly, StrawberryFride for a patch that: (diff) | |
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reduce verbosity of sculpt map cache messages to reporting cache failures only
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index feeaf71..8103092 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -199,8 +199,8 @@ namespace OpenSim.Region.Physics.Meshing | |||
199 | m_log.Error("[SCULPT]: unable to load cached sculpt map " + decodedSculptFileName + " " + e.Message); | 199 | m_log.Error("[SCULPT]: unable to load cached sculpt map " + decodedSculptFileName + " " + e.Message); |
200 | 200 | ||
201 | } | 201 | } |
202 | if (idata != null) | 202 | //if (idata != null) |
203 | m_log.Debug("[SCULPT]: loaded cached map asset for map ID: " + primShape.SculptTexture.ToString()); | 203 | // m_log.Debug("[SCULPT]: loaded cached map asset for map ID: " + primShape.SculptTexture.ToString()); |
204 | } | 204 | } |
205 | 205 | ||
206 | if (idata == null) | 206 | if (idata == null) |