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authorAdam Frisby2008-01-15 02:09:55 +0000
committerAdam Frisby2008-01-15 02:09:55 +0000
commitb25f9f322cdbcde7fd8c043137bf07992e5ef318 (patch)
tree7c1a5115b2849dfe388b825dd271271d347f9574 /OpenSim/Region/Physics/Meshing/SimpleHull.cs
parentSet svn:eol-style. (diff)
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* Mother of all commits:
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
Diffstat (limited to 'OpenSim/Region/Physics/Meshing/SimpleHull.cs')
-rw-r--r--OpenSim/Region/Physics/Meshing/SimpleHull.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Meshing/SimpleHull.cs b/OpenSim/Region/Physics/Meshing/SimpleHull.cs
index 809f3d5..4532bda 100644
--- a/OpenSim/Region/Physics/Meshing/SimpleHull.cs
+++ b/OpenSim/Region/Physics/Meshing/SimpleHull.cs
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Physics.Meshing
53 53
54 public override String ToString() 54 public override String ToString()
55 { 55 {
56 String result = ""; 56 String result = String.Empty;
57 foreach (Vertex v in vertices) 57 foreach (Vertex v in vertices)
58 { 58 {
59 result += "b:" + v.ToString() + "\n"; 59 result += "b:" + v.ToString() + "\n";