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authorJustin Clarke Casey2008-09-12 21:20:24 +0000
committerJustin Clarke Casey2008-09-12 21:20:24 +0000
commit0dc1018ca162325cf0ec8fa04167e3a99adedd61 (patch)
treeea5a747c8338895f25c0cc376bb8b27292370143 /OpenSim/Region/Physics/Meshing/SculptMesh.cs
parentadd first round of folder tests (diff)
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* minor: Remove warnings
* leaving in the ones to do with ScriptBase since these actually indicate coding bugs that I don't have the time/brainpower to fix at the moment
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/Meshing/SculptMesh.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs
index 707c0e3..d4bd65f 100644
--- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs
+++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs
@@ -36,8 +36,7 @@ namespace OpenSim.Region.Physics.Meshing
36{ 36{
37 // This functionality based on the XNA SculptPreview by John Hurliman. 37 // This functionality based on the XNA SculptPreview by John Hurliman.
38 public class SculptMesh : Mesh 38 public class SculptMesh : Mesh
39 { 39 {
40 ManagedImage managedImage;
41 Image idata = null; 40 Image idata = null;
42 Bitmap bLOD = null; 41 Bitmap bLOD = null;
43 Bitmap bBitmap = null; 42 Bitmap bBitmap = null;
@@ -55,6 +54,7 @@ namespace OpenSim.Region.Physics.Meshing
55 54
56 try 55 try
57 { 56 {
57 ManagedImage managedImage; // we never use this
58 OpenJPEG.DecodeToImage(jpegData, out managedImage, out idata); 58 OpenJPEG.DecodeToImage(jpegData, out managedImage, out idata);
59 //int i = 0; 59 //int i = 0;
60 //i = i / i; 60 //i = i / i;