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authorCharles Krinke2008-09-14 00:47:45 +0000
committerCharles Krinke2008-09-14 00:47:45 +0000
commitf2d60976d0875c47398ff76ef9de192cc8f3fb02 (patch)
treeda58f3ff92e1419755068464b92d784c8fec04e5 /OpenSim/Region/Physics/Meshing/Meshmerizer.cs
parentFixed several cases of inverted colors and alpha in DNE and XEngine. (diff)
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Mantis#2183. Thank you kindly, Ewe Loon for a patch that addresses:
after using llTakeControls my sim receives about 200 messages per second, l of which get queued , this could be because there is no lag as the viewer and sim are on the same computer. The patch I have included checks to see if the "Changed" param is 0 then searches the EventQueue for Control messages being sent to the same localid, if it finds a message already in the Queue and Changed==0 then the new message is only notifing you the key is being held, since there is already a message the new one isnt needed so it isnt added to the queue.
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