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author | UbitUmarov | 2012-08-06 09:06:46 +0100 |
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committer | UbitUmarov | 2012-08-06 09:06:46 +0100 |
commit | 36a1248b317cd80717fef6bc7c8fab318172a075 (patch) | |
tree | c81fc363cfc52d9b3faec5ccb0693f2173650bc0 /OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |
parent | bug fix: keep sculpt bitmaps border pixels during resolution scaling. (diff) | |
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** DANGER someone should stress test more ** release unused physics meshs, including unmanaged memory allocations (allocated by managed code)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 825b858..3c4f737 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -763,5 +763,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
763 | 763 | ||
764 | return mesh; | 764 | return mesh; |
765 | } | 765 | } |
766 | public void ReleaseMesh(IMesh imesh) { } | ||
767 | public void ExpireReleaseMeshs() { } | ||
766 | } | 768 | } |
767 | } | 769 | } |