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authorTeravus Ovares2009-04-11 00:11:54 +0000
committerTeravus Ovares2009-04-11 00:11:54 +0000
commit53026affb315816280ef8649e0f9694e81280540 (patch)
tree073989071e06f668b4571d09430c89b5cecccecb /OpenSim/Region/Physics/Meshing/Mesh.cs
parent* Tweak prebuild #2 (diff)
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* Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface. (blame prebuild)
Diffstat (limited to 'OpenSim/Region/Physics/Meshing/Mesh.cs')
-rw-r--r--OpenSim/Region/Physics/Meshing/Mesh.cs16
1 files changed, 13 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Mesh.cs b/OpenSim/Region/Physics/Meshing/Mesh.cs
index 5a565ff..719e364 100644
--- a/OpenSim/Region/Physics/Meshing/Mesh.cs
+++ b/OpenSim/Region/Physics/Meshing/Mesh.cs
@@ -296,12 +296,22 @@ namespace OpenSim.Region.Physics.Meshing
296 primMesh = null; 296 primMesh = null;
297 } 297 }
298 298
299 public void Append(Mesh newMesh) 299 public void Append(IMesh newMesh)
300 { 300 {
301 foreach (Vertex v in newMesh.vertices) 301 Mesh newMesh2;
302 if (newMesh is Mesh)
303 {
304 newMesh2 = (Mesh)newMesh;
305 }
306 else
307 {
308 return;
309 }
310
311 foreach (Vertex v in newMesh2.vertices)
302 vertices.Add(v); 312 vertices.Add(v);
303 313
304 foreach (Triangle t in newMesh.triangles) 314 foreach (Triangle t in newMesh2.triangles)
305 Add(t); 315 Add(t);
306 } 316 }
307 317