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author | Dahlia Trimble | 2008-07-12 01:02:41 +0000 |
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committer | Dahlia Trimble | 2008-07-12 01:02:41 +0000 |
commit | f6c7f167b9ee35a68b69f48ae8261225cb452a7a (patch) | |
tree | bd30e9068ad8b1b05ea35b11923e37fe27d88df1 /OpenSim/Region/Physics/Manager | |
parent | Patch #9141 (Mantis #1655) (diff) | |
download | opensim-SC-f6c7f167b9ee35a68b69f48ae8261225cb452a7a.zip opensim-SC-f6c7f167b9ee35a68b69f48ae8261225cb452a7a.tar.gz opensim-SC-f6c7f167b9ee35a68b69f48ae8261225cb452a7a.tar.bz2 opensim-SC-f6c7f167b9ee35a68b69f48ae8261225cb452a7a.tar.xz |
Overloads CreateMesh method of interface IMesher to pass prim physical status to mesher
Diffstat (limited to 'OpenSim/Region/Physics/Manager')
-rw-r--r-- | OpenSim/Region/Physics/Manager/IMesher.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/ZeroMesher.cs | 5 |
2 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/IMesher.cs b/OpenSim/Region/Physics/Manager/IMesher.cs index b5fc95c..48e4ba6 100644 --- a/OpenSim/Region/Physics/Manager/IMesher.cs +++ b/OpenSim/Region/Physics/Manager/IMesher.cs | |||
@@ -34,6 +34,7 @@ namespace OpenSim.Region.Physics.Manager | |||
34 | public interface IMesher | 34 | public interface IMesher |
35 | { | 35 | { |
36 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod); | 36 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod); |
37 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod, bool isPhysical); | ||
37 | } | 38 | } |
38 | 39 | ||
39 | public interface IVertex | 40 | public interface IVertex |
diff --git a/OpenSim/Region/Physics/Manager/ZeroMesher.cs b/OpenSim/Region/Physics/Manager/ZeroMesher.cs index 8362630..609dee3 100644 --- a/OpenSim/Region/Physics/Manager/ZeroMesher.cs +++ b/OpenSim/Region/Physics/Manager/ZeroMesher.cs | |||
@@ -62,6 +62,11 @@ namespace OpenSim.Region.Physics.Manager | |||
62 | { | 62 | { |
63 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod) | 63 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod) |
64 | { | 64 | { |
65 | return CreateMesh(primName, primShape, size, lod, false); | ||
66 | } | ||
67 | |||
68 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size, float lod, bool isPhysical) | ||
69 | { | ||
65 | return null; | 70 | return null; |
66 | } | 71 | } |
67 | } | 72 | } |