diff options
author | Teravus Ovares | 2009-04-20 03:07:53 +0000 |
---|---|---|
committer | Teravus Ovares | 2009-04-20 03:07:53 +0000 |
commit | 21d44230305903d4702fb1809a43611d2ef60a2a (patch) | |
tree | 6b1bf5c34f6285b2018468daf7570414fba8ba28 /OpenSim/Region/Physics/Manager | |
parent | turn back on fail on error, otherwise we don't end up knowing that we (diff) | |
download | opensim-SC-21d44230305903d4702fb1809a43611d2ef60a2a.zip opensim-SC-21d44230305903d4702fb1809a43611d2ef60a2a.tar.gz opensim-SC-21d44230305903d4702fb1809a43611d2ef60a2a.tar.bz2 opensim-SC-21d44230305903d4702fb1809a43611d2ef60a2a.tar.xz |
* Allow passing of material type to physics engine
* Define low friction and medium bounce for Glass
Diffstat (limited to 'OpenSim/Region/Physics/Manager')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index c4bb889..4a4c294 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -182,6 +182,11 @@ namespace OpenSim.Region.Physics.Manager | |||
182 | } | 182 | } |
183 | } | 183 | } |
184 | 184 | ||
185 | public virtual void SetMaterial (int material) | ||
186 | { | ||
187 | |||
188 | } | ||
189 | |||
185 | public abstract PhysicsVector Position { get; set; } | 190 | public abstract PhysicsVector Position { get; set; } |
186 | public abstract float Mass { get; } | 191 | public abstract float Mass { get; } |
187 | public abstract PhysicsVector Force { get; set; } | 192 | public abstract PhysicsVector Force { get; set; } |
@@ -334,6 +339,11 @@ namespace OpenSim.Region.Physics.Manager | |||
334 | 339 | ||
335 | } | 340 | } |
336 | 341 | ||
342 | public override void SetMaterial(int material) | ||
343 | { | ||
344 | |||
345 | } | ||
346 | |||
337 | public override PhysicsVector CenterOfMass | 347 | public override PhysicsVector CenterOfMass |
338 | { | 348 | { |
339 | get { return PhysicsVector.Zero; } | 349 | get { return PhysicsVector.Zero; } |