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authormingchen2008-06-09 15:20:08 +0000
committermingchen2008-06-09 15:20:08 +0000
commitdb151bcec7843162c6dadf92afb1cf59957df943 (patch)
treede5769d913ee2f2f0429567a807e52f3ea82baca /OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs
parent*Patched CreateItemsTable.sql (MSSQL). Patch by Kyle and Chris from G2. (diff)
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*Fixed bug that caused failure when System.Console.Readline returns null (no stdin)
*Fixed bug that would crash the simulator if there were two physics/meshing engines loaded with the same name.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs14
1 files changed, 10 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs
index 6a71581..4927cc5 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs
@@ -130,8 +130,11 @@ namespace OpenSim.Region.Physics.Manager
130 IPhysicsPlugin plug = 130 IPhysicsPlugin plug =
131 (IPhysicsPlugin) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); 131 (IPhysicsPlugin) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
132 plug.Init(); 132 plug.Init();
133 _PhysPlugins.Add(plug.GetName(), plug); 133 if(!_PhysPlugins.ContainsKey(plug.GetName()))
134 m_log.Info("[PHYSICS]: Added physics engine: " + plug.GetName()); 134 {
135 _PhysPlugins.Add(plug.GetName(), plug);
136 m_log.Info("[PHYSICS]: Added physics engine: " + plug.GetName());
137 }
135 } 138 }
136 139
137 Type meshTypeInterface = pluginType.GetInterface("IMeshingPlugin", true); 140 Type meshTypeInterface = pluginType.GetInterface("IMeshingPlugin", true);
@@ -140,8 +143,11 @@ namespace OpenSim.Region.Physics.Manager
140 { 143 {
141 IMeshingPlugin plug = 144 IMeshingPlugin plug =
142 (IMeshingPlugin) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); 145 (IMeshingPlugin) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
143 _MeshPlugins.Add(plug.GetName(), plug); 146 if(!_MeshPlugins.ContainsKey(plug.GetName()))
144 m_log.Info("[PHYSICS]: Added meshing engine: " + plug.GetName()); 147 {
148 _MeshPlugins.Add(plug.GetName(), plug);
149 m_log.Info("[PHYSICS]: Added meshing engine: " + plug.GetName());
150 }
145 } 151 }
146 152
147 physTypeInterface = null; 153 physTypeInterface = null;