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author | Teravus Ovares | 2007-11-12 12:43:01 +0000 |
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committer | Teravus Ovares | 2007-11-12 12:43:01 +0000 |
commit | cdd903c1733ab813897e7bb8510d44d452238285 (patch) | |
tree | e5c5cbe2939d7e529e66c39314b85e97136f6808 /OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |
parent | Patch from Mathias Soeken (thanks Mathias!) to take care of the color (diff) | |
download | opensim-SC-cdd903c1733ab813897e7bb8510d44d452238285.zip opensim-SC-cdd903c1733ab813897e7bb8510d44d452238285.tar.gz opensim-SC-cdd903c1733ab813897e7bb8510d44d452238285.tar.bz2 opensim-SC-cdd903c1733ab813897e7bb8510d44d452238285.tar.xz |
* Applied Gerhard's Meshing patch (Thanks! Gerhard)
* Addition of Gerhard's ZeroMesher.
* Addition of meshing OpenSim.ini parameter
* Some modifications to the Meshmerizer
* Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix. We'll switch it back after the memory locking issue is resolved.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index 47c8ae0..694a845 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |||
@@ -88,6 +88,15 @@ namespace OpenSim.Region.Physics.Manager | |||
88 | 88 | ||
89 | public void LoadPlugins() | 89 | public void LoadPlugins() |
90 | { | 90 | { |
91 | |||
92 | // Load "plugins", that are hard coded and not existing in form of an external lib | ||
93 | IMeshingPlugin plugHard; | ||
94 | plugHard = new ZeroMesherPlugin(); | ||
95 | _MeshPlugins.Add(plugHard.GetName(), plugHard); | ||
96 | MainLog.Instance.Verbose("PHYSICS", "Added meshing engine: " + plugHard.GetName()); | ||
97 | |||
98 | // And now walk all assemblies (DLLs effectively) and see if they are home | ||
99 | // of a plugin that is of interest for us | ||
91 | string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Physics"); | 100 | string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Physics"); |
92 | string[] pluginFiles = Directory.GetFiles(path, "*.dll"); | 101 | string[] pluginFiles = Directory.GetFiles(path, "*.dll"); |
93 | 102 | ||
@@ -100,6 +109,7 @@ namespace OpenSim.Region.Physics.Manager | |||
100 | 109 | ||
101 | private void AddPlugin(string FileName) | 110 | private void AddPlugin(string FileName) |
102 | { | 111 | { |
112 | |||
103 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | 113 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); |
104 | 114 | ||
105 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 115 | foreach (Type pluginType in pluginAssembly.GetTypes()) |