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author | Melanie | 2009-10-27 11:32:11 +0000 |
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committer | Melanie | 2009-10-27 11:32:11 +0000 |
commit | 31a848e97bd984ab0a85feca397ce419f6ae839a (patch) | |
tree | 4743f5eb7c12b3723ed4b986d19714d1b3a0a3ea /OpenSim/Region/Physics/Manager/PhysicsJoint.cs | |
parent | Commented out instrumentation in ODEPrim.cs (diff) | |
parent | Finally hunted down the Parallel deadlock. Packets were being handled asynchr... (diff) | |
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Merge branch 'master' into vehicles
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsJoint.cs')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsJoint.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsJoint.cs b/OpenSim/Region/Physics/Manager/PhysicsJoint.cs index f463597..b685d04 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsJoint.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsJoint.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Physics.Manager | |||
44 | public PhysicsJointType Type; | 44 | public PhysicsJointType Type; |
45 | public string RawParams; | 45 | public string RawParams; |
46 | public List<string> BodyNames = new List<string>(); | 46 | public List<string> BodyNames = new List<string>(); |
47 | public PhysicsVector Position; // global coords | 47 | public Vector3 Position; // global coords |
48 | public Quaternion Rotation; // global coords | 48 | public Quaternion Rotation; // global coords |
49 | public string ObjectNameInScene; // proxy object in scene that represents the joint position/orientation | 49 | public string ObjectNameInScene; // proxy object in scene that represents the joint position/orientation |
50 | public string TrackedBodyName; // body name that this joint is attached to (ObjectNameInScene will follow TrackedBodyName) | 50 | public string TrackedBodyName; // body name that this joint is attached to (ObjectNameInScene will follow TrackedBodyName) |