diff options
author | Melanie | 2012-01-06 13:15:04 +0100 |
---|---|---|
committer | Melanie | 2012-01-06 13:15:04 +0100 |
commit | 31dc5aa7287596cfa89112475bcb120f00cde228 (patch) | |
tree | 0b88cf78ff6868f6897a52c387c02c71e49d3bf5 /OpenSim/Region/Physics/Manager/NullPhysicsScene.cs | |
parent | Fix up asset stuff (diff) | |
download | opensim-SC-31dc5aa7287596cfa89112475bcb120f00cde228.zip opensim-SC-31dc5aa7287596cfa89112475bcb120f00cde228.tar.gz opensim-SC-31dc5aa7287596cfa89112475bcb120f00cde228.tar.bz2 opensim-SC-31dc5aa7287596cfa89112475bcb120f00cde228.tar.xz |
If dragging a script that is no copy from prim inventory into agent
inventory, stop it first in scene. If deleting from prims, move to trash
rather then making it poof.
Diffstat (limited to 'OpenSim/Region/Physics/Manager/NullPhysicsScene.cs')
0 files changed, 0 insertions, 0 deletions