aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/Manager/IMesher.cs
diff options
context:
space:
mode:
authorMelanie2013-04-28 19:03:39 +0200
committerMelanie2013-04-28 19:03:39 +0200
commit4275d7a839d7380ee50aeadc38a31dd467bd891e (patch)
tree1e589fc3b448b580d1cc25b52215ef5ce2d7ae78 /OpenSim/Region/Physics/Manager/IMesher.cs
parentMerge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork (diff)
parentController module for dynamic floaters (WIP) (diff)
downloadopensim-SC-4275d7a839d7380ee50aeadc38a31dd467bd891e.zip
opensim-SC-4275d7a839d7380ee50aeadc38a31dd467bd891e.tar.gz
opensim-SC-4275d7a839d7380ee50aeadc38a31dd467bd891e.tar.bz2
opensim-SC-4275d7a839d7380ee50aeadc38a31dd467bd891e.tar.xz
Merge branch 'avination-current' of ssh://3dhosting.de/var/git/careminster into avination-current
Conflicts: bin/Regions/Regions.ini.example
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/Manager/IMesher.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/IMesher.cs b/OpenSim/Region/Physics/Manager/IMesher.cs
index ecc2918..5485eb7 100644
--- a/OpenSim/Region/Physics/Manager/IMesher.cs
+++ b/OpenSim/Region/Physics/Manager/IMesher.cs
@@ -37,7 +37,7 @@ namespace OpenSim.Region.Physics.Manager
37 { 37 {
38 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod); 38 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod);
39 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical); 39 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical);
40 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex, bool forOde); 40 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool shouldCache, bool convex, bool forOde);
41 IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex); 41 IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex);
42 void ReleaseMesh(IMesh mesh); 42 void ReleaseMesh(IMesh mesh);
43 void ExpireReleaseMeshs(); 43 void ExpireReleaseMeshs();
@@ -83,6 +83,7 @@ namespace OpenSim.Region.Physics.Manager
83 List<Vector3> getVertexList(); 83 List<Vector3> getVertexList();
84 int[] getIndexListAsInt(); 84 int[] getIndexListAsInt();
85 int[] getIndexListAsIntLocked(); 85 int[] getIndexListAsIntLocked();
86 float[] getVertexListAsFloat();
86 float[] getVertexListAsFloatLocked(); 87 float[] getVertexListAsFloatLocked();
87 void getIndexListAsPtrToIntArray(out IntPtr indices, out int triStride, out int indexCount); 88 void getIndexListAsPtrToIntArray(out IntPtr indices, out int triStride, out int indexCount);
88 void getVertexListAsPtrToFloatArray(out IntPtr vertexList, out int vertexStride, out int vertexCount); 89 void getVertexListAsPtrToFloatArray(out IntPtr vertexList, out int vertexStride, out int vertexCount);