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author | UbitUmarov | 2012-08-06 09:06:46 +0100 |
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committer | UbitUmarov | 2012-08-06 09:06:46 +0100 |
commit | 36a1248b317cd80717fef6bc7c8fab318172a075 (patch) | |
tree | c81fc363cfc52d9b3faec5ccb0693f2173650bc0 /OpenSim/Region/Physics/Manager/IMesher.cs | |
parent | bug fix: keep sculpt bitmaps border pixels during resolution scaling. (diff) | |
download | opensim-SC-36a1248b317cd80717fef6bc7c8fab318172a075.zip opensim-SC-36a1248b317cd80717fef6bc7c8fab318172a075.tar.gz opensim-SC-36a1248b317cd80717fef6bc7c8fab318172a075.tar.bz2 opensim-SC-36a1248b317cd80717fef6bc7c8fab318172a075.tar.xz |
** DANGER someone should stress test more ** release unused physics meshs, including unmanaged memory allocations (allocated by managed code)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/Manager/IMesher.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/IMesher.cs b/OpenSim/Region/Physics/Manager/IMesher.cs index c32cf38..19aa747 100644 --- a/OpenSim/Region/Physics/Manager/IMesher.cs +++ b/OpenSim/Region/Physics/Manager/IMesher.cs | |||
@@ -37,6 +37,8 @@ namespace OpenSim.Region.Physics.Manager | |||
37 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod); | 37 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod); |
38 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical); | 38 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical); |
39 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical,bool convex); | 39 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical,bool convex); |
40 | void ReleaseMesh(IMesh mesh); | ||
41 | void ExpireReleaseMeshs(); | ||
40 | } | 42 | } |
41 | 43 | ||
42 | // Values for level of detail to be passed to the mesher. | 44 | // Values for level of detail to be passed to the mesher. |