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authorMelanie2012-01-06 13:15:04 +0100
committerMelanie2012-01-06 13:15:04 +0100
commit31dc5aa7287596cfa89112475bcb120f00cde228 (patch)
tree0b88cf78ff6868f6897a52c387c02c71e49d3bf5 /OpenSim/Region/Physics/ConvexDecompositionDotNet/Concavity.cs
parentFix up asset stuff (diff)
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If dragging a script that is no copy from prim inventory into agent
inventory, stop it first in scene. If deleting from prims, move to trash rather then making it poof.
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