diff options
author | UbitUmarov | 2012-05-19 16:35:48 +0100 |
---|---|---|
committer | UbitUmarov | 2012-05-19 16:35:48 +0100 |
commit | 10889c86d9d67ca994a090166ad53840ed1dedd0 (patch) | |
tree | 21f169cb630f952ccf70072ac1cb73761f16bda5 /OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs | |
parent | a bit faster collision sound type verification plus a few fixes/changes (diff) | |
download | opensim-SC-10889c86d9d67ca994a090166ad53840ed1dedd0.zip opensim-SC-10889c86d9d67ca994a090166ad53840ed1dedd0.tar.gz opensim-SC-10889c86d9d67ca994a090166ad53840ed1dedd0.tar.bz2 opensim-SC-10889c86d9d67ca994a090166ad53840ed1dedd0.tar.xz |
reduce useless waste of cpu. Make character collision events be done similiar to parts. Let same thread do it all ( like in parts ) ( to change this some structs copies must be added)
Diffstat (limited to 'OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs')
0 files changed, 0 insertions, 0 deletions