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author | Melanie | 2012-03-02 22:19:28 +0100 |
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committer | Melanie | 2012-03-02 22:19:28 +0100 |
commit | 458f295fdbc16a9861e1f6ee19fbfb54230a138b (patch) | |
tree | 9b9360c5bc0925e99fadbd897fd1a60b8334127e /OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs | |
parent | Fix and hook up llTeleportAgent (diff) | |
download | opensim-SC-458f295fdbc16a9861e1f6ee19fbfb54230a138b.zip opensim-SC-458f295fdbc16a9861e1f6ee19fbfb54230a138b.tar.gz opensim-SC-458f295fdbc16a9861e1f6ee19fbfb54230a138b.tar.bz2 opensim-SC-458f295fdbc16a9861e1f6ee19fbfb54230a138b.tar.xz |
This still causes terrain artefacts
Revert " fix the last fix. Regions are square but... Also remove the 0.5 offset in map position. It was apparently needed to fix we having nsamples = size and not size + 1."
This reverts commit 15bc539bd49e7a09c1ec6e539871cde5eee6032e.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs index a57ebe9..ccdd32e 100644 --- a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs | |||
@@ -3495,7 +3495,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
3495 | // Output x = 0 1 2 3 ..... 255 256 257 258 total out | 3495 | // Output x = 0 1 2 3 ..... 255 256 257 258 total out |
3496 | float val= heightMap[(yy * regionsize) + xx]; // input from heightMap, <0-255 * 256> <0-255> | 3496 | float val= heightMap[(yy * regionsize) + xx]; // input from heightMap, <0-255 * 256> <0-255> |
3497 | if (val < minele) val = minele; | 3497 | if (val < minele) val = minele; |
3498 | _heightmap[x * (heightmapHeightSamples) + y] = val; // samples output to _heightmap, <0-257 * 258> <0-257> | 3498 | _heightmap[x * (heightmapWidthSamples) + y] = val; // samples output to _heightmap, <0-257 * 258> <0-257> |
3499 | hfmin = (val < hfmin) ? val : hfmin; | 3499 | hfmin = (val < hfmin) ? val : hfmin; |
3500 | hfmax = (val > hfmax) ? val : hfmax; | 3500 | hfmax = (val > hfmax) ? val : hfmax; |
3501 | } | 3501 | } |
@@ -3545,8 +3545,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
3545 | d.RFromAxisAndAngle(out R, v3.X, v3.Y, v3.Z, angle); | 3545 | d.RFromAxisAndAngle(out R, v3.X, v3.Y, v3.Z, angle); |
3546 | d.GeomSetRotation(GroundGeom, ref R); | 3546 | d.GeomSetRotation(GroundGeom, ref R); |
3547 | d.GeomSetPosition(GroundGeom, (pOffset.X + (regionsize * 0.5f)) - 0.5f, (pOffset.Y + (regionsize * 0.5f)) - 0.5f, 0); | 3547 | d.GeomSetPosition(GroundGeom, (pOffset.X + (regionsize * 0.5f)) - 0.5f, (pOffset.Y + (regionsize * 0.5f)) - 0.5f, 0); |
3548 | // having nsamples = size + 1 center is actually at size/2 | ||
3549 | d.GeomSetPosition(GroundGeom, (pOffset.X + (regionsize * 0.5f)), (pOffset.Y + (regionsize * 0.5f)), 0); | ||
3550 | IntPtr testGround = IntPtr.Zero; | 3548 | IntPtr testGround = IntPtr.Zero; |
3551 | if (RegionTerrain.TryGetValue(pOffset, out testGround)) | 3549 | if (RegionTerrain.TryGetValue(pOffset, out testGround)) |
3552 | { | 3550 | { |