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author | Sean Dague | 2008-06-16 14:10:51 +0000 |
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committer | Sean Dague | 2008-06-16 14:10:51 +0000 |
commit | ec78a2871bedd951844be01490fcb85e22dac178 (patch) | |
tree | 8d22fbfcc18697021e0c2611f98a30de13c6c461 /OpenSim/Region/Physics/BulletXPlugin/TriangleIndexVertexArray.cs | |
parent | * 0001558: [PATCH] Add support for full collision geometry feature set for li... (diff) | |
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the beginning of the great id format migration. This makes
asset uuids no longer binary. I've tested this migration a
few times, and it seems working in all the scenarios I've found
but it wouldn't hurt to backup your asset db before running this
as it does touch a very sensitive part of our content system.
Diffstat (limited to 'OpenSim/Region/Physics/BulletXPlugin/TriangleIndexVertexArray.cs')
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