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authorSean Dague2008-06-16 14:10:51 +0000
committerSean Dague2008-06-16 14:10:51 +0000
commitec78a2871bedd951844be01490fcb85e22dac178 (patch)
tree8d22fbfcc18697021e0c2611f98a30de13c6c461 /OpenSim/Region/Physics/BulletXPlugin/TriangleIndexVertexArray.cs
parent* 0001558: [PATCH] Add support for full collision geometry feature set for li... (diff)
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the beginning of the great id format migration. This makes
asset uuids no longer binary. I've tested this migration a few times, and it seems working in all the scenarios I've found but it wouldn't hurt to backup your asset db before running this as it does touch a very sensitive part of our content system.
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