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authorRobert Adams2012-11-21 10:37:40 -0800
committerRobert Adams2012-11-21 16:43:37 -0800
commita59368c4a1889ccd79da9e564ee84b213a7f6fbd (patch)
tree3a569d554afcc0ca9b5b3f7a53fdad06e9bb4f84 /OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
parentBulletSim: fix line endings to be all Linux style (windows style keeps creepi... (diff)
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BulletSim: add terrainImplementation parameter with default to Mesh.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
index a2271a9..e218053 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
@@ -283,6 +283,7 @@ public struct ConfigurationParameters
283 public float ccdSweptSphereRadius; 283 public float ccdSweptSphereRadius;
284 public float contactProcessingThreshold; 284 public float contactProcessingThreshold;
285 285
286 public float terrainImplementation;
286 public float terrainFriction; 287 public float terrainFriction;
287 public float terrainHitFraction; 288 public float terrainHitFraction;
288 public float terrainRestitution; 289 public float terrainRestitution;