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author | Robert Adams | 2012-12-06 09:24:24 -0800 |
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committer | Robert Adams | 2012-12-06 09:31:12 -0800 |
commit | 7fd8202ae3fbe5627396f34dfc03e3571f4f9fe4 (patch) | |
tree | b8f76f88c8b5e9eb6710ccc3f79f57743cef5efc /OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | |
parent | BulletSim: update and add to the TODO list. (diff) | |
download | opensim-SC-7fd8202ae3fbe5627396f34dfc03e3571f4f9fe4.zip opensim-SC-7fd8202ae3fbe5627396f34dfc03e3571f4f9fe4.tar.gz opensim-SC-7fd8202ae3fbe5627396f34dfc03e3571f4f9fe4.tar.bz2 opensim-SC-7fd8202ae3fbe5627396f34dfc03e3571f4f9fe4.tar.xz |
BulletSim: rewrite and improve vehicle angularDeflection, verticalAttraction,
linearMotorUp and related vehicle forces.
Fixed problems with downward vehicle position correction forces being too large.
Add vehicle collision flag so can sense whether vehicle is on the ground.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs index a5acfd1..2671995 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | |||
@@ -360,6 +360,7 @@ public enum CollisionFlags : uint | |||
360 | // Following used by BulletSim to control collisions and updates | 360 | // Following used by BulletSim to control collisions and updates |
361 | BS_SUBSCRIBE_COLLISION_EVENTS = 1 << 10, | 361 | BS_SUBSCRIBE_COLLISION_EVENTS = 1 << 10, |
362 | BS_FLOATS_ON_WATER = 1 << 11, | 362 | BS_FLOATS_ON_WATER = 1 << 11, |
363 | BS_VEHICLE_COLLISIONS = 1 << 12, | ||
363 | BS_NONE = 0, | 364 | BS_NONE = 0, |
364 | BS_ALL = 0xFFFFFFFF, | 365 | BS_ALL = 0xFFFFFFFF, |
365 | 366 | ||