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authorRobert Adams2012-12-06 09:24:24 -0800
committerRobert Adams2012-12-06 09:31:12 -0800
commit7fd8202ae3fbe5627396f34dfc03e3571f4f9fe4 (patch)
treeb8f76f88c8b5e9eb6710ccc3f79f57743cef5efc /OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
parentBulletSim: update and add to the TODO list. (diff)
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BulletSim: rewrite and improve vehicle angularDeflection, verticalAttraction,
linearMotorUp and related vehicle forces. Fixed problems with downward vehicle position correction forces being too large. Add vehicle collision flag so can sense whether vehicle is on the ground.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
index a5acfd1..2671995 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs
@@ -360,6 +360,7 @@ public enum CollisionFlags : uint
360 // Following used by BulletSim to control collisions and updates 360 // Following used by BulletSim to control collisions and updates
361 BS_SUBSCRIBE_COLLISION_EVENTS = 1 << 10, 361 BS_SUBSCRIBE_COLLISION_EVENTS = 1 << 10,
362 BS_FLOATS_ON_WATER = 1 << 11, 362 BS_FLOATS_ON_WATER = 1 << 11,
363 BS_VEHICLE_COLLISIONS = 1 << 12,
363 BS_NONE = 0, 364 BS_NONE = 0,
364 BS_ALL = 0xFFFFFFFF, 365 BS_ALL = 0xFFFFFFFF,
365 366