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author | Robert Adams | 2013-03-26 15:02:10 -0700 |
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committer | Robert Adams | 2013-03-26 15:02:10 -0700 |
commit | abde0d4efb897581df2a6a7be591de2224611b90 (patch) | |
tree | 4e8995a00a285aa4fdb83a7cd4c42774836ed373 /OpenSim/Region/Physics/BulletSPlugin/BSTerrainManager.cs | |
parent | Implement a pref to turn on the simulator ExportSupported feature entry. (diff) | |
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BulletSim: prevent asset fetching loop when the fetched asset fails to mesh.
Check for the case where the fetched mesh asset fails meshing (degenerate
triangles or no physical mesh). In this case, the asset is marked 'failed'
and BulletSim doesn't keep trying to fetch over-and-over trying to get a
good asset.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions