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authorMelanie2013-01-27 00:20:34 +0100
committerMelanie2013-01-27 00:20:34 +0100
commit380b017e3295eaf30a4a96c23faed5be78495256 (patch)
tree215d0cf08ca8dfcf473b308e3c4871444cee94f7 /OpenSim/Region/Physics/BulletSPlugin/BSTerrainHeightmap.cs
parentReinstate cleaning objects from parcel when avatars sit on them. Instead do it (diff)
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Prevent items being destroyed by rename operations. Renaming of a wearable also
sends an asset transaciton but it is empty. So we can't ignore name data when a transaction is present and can't treat every transaction as valid.
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