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authorRobert Adams2013-02-21 08:52:11 -0800
committerRobert Adams2013-02-21 08:52:11 -0800
commitefb5da0aa672551a8a68e16066f3dd3991f75da4 (patch)
tree713c0f254a512f18e3025afc0b8d0621bade92c7 /OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
parentAdd a method to IStatsCollector for returning stats as an OSDMap. (diff)
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BulletSim: add OutOfBounds logic and some position sanity checking
to eliminate some of the "cannot find terrain height" warning messages.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
index 15747c9..219372b 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
@@ -568,7 +568,7 @@ public sealed class BSShapeCollection : IDisposable
568 { 568 {
569 569
570 newShape = PhysicsScene.PE.BuildCapsuleShape(PhysicsScene.World, 1f, 1f, prim.Scale); 570 newShape = PhysicsScene.PE.BuildCapsuleShape(PhysicsScene.World, 1f, 1f, prim.Scale);
571 if (DDetail) DetailLog("{0},BSShapeCollection.BuiletPhysicalNativeShape,capsule,scale={1}", prim.LocalID, prim.Scale); 571 if (DDetail) DetailLog("{0},BSShapeCollection.BuildPhysicalNativeShape,capsule,scale={1}", prim.LocalID, prim.Scale);
572 } 572 }
573 else 573 else
574 { 574 {