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author | Robert Adams | 2013-05-13 08:40:24 -0700 |
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committer | Robert Adams | 2013-05-13 13:30:40 -0700 |
commit | 45f37e11ad6e9a9917a6ea07ec52dec9058393f0 (patch) | |
tree | c40d6010263743843b84017825a41e4447921f5b /OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | |
parent | Fixed mantis #6609 -- LoadPlugin error messages on Robust. (diff) | |
download | opensim-SC-45f37e11ad6e9a9917a6ea07ec52dec9058393f0.zip opensim-SC-45f37e11ad6e9a9917a6ea07ec52dec9058393f0.tar.gz opensim-SC-45f37e11ad6e9a9917a6ea07ec52dec9058393f0.tar.bz2 opensim-SC-45f37e11ad6e9a9917a6ea07ec52dec9058393f0.tar.xz |
BulletSim: use heightmap terrain when using BulletXNA.
Output messages on features disabled when using BulletXNA.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSScene.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index a4a8794..3f407ce 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | |||
@@ -318,8 +318,12 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters | |||
318 | ret = new BSAPIXNA(engineName, this); | 318 | ret = new BSAPIXNA(engineName, this); |
319 | // Disable some features that are not implemented in BulletXNA | 319 | // Disable some features that are not implemented in BulletXNA |
320 | m_log.InfoFormat("{0} Disabling some physics features not implemented by BulletXNA", LogHeader); | 320 | m_log.InfoFormat("{0} Disabling some physics features not implemented by BulletXNA", LogHeader); |
321 | m_log.InfoFormat("{0} Disabling ShouldUseBulletHACD", LogHeader); | ||
321 | BSParam.ShouldUseBulletHACD = false; | 322 | BSParam.ShouldUseBulletHACD = false; |
323 | m_log.InfoFormat("{0} Disabling ShouldUseSingleConvexHullForPrims", LogHeader); | ||
322 | BSParam.ShouldUseSingleConvexHullForPrims = false; | 324 | BSParam.ShouldUseSingleConvexHullForPrims = false; |
325 | m_log.InfoFormat("{0} Setting terrain implimentation to Heightmap", LogHeader); | ||
326 | BSParam.TerrainImplementation = (float)BSTerrainPhys.TerrainImplementation.Heightmap; | ||
323 | break; | 327 | break; |
324 | } | 328 | } |
325 | 329 | ||