aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
diff options
context:
space:
mode:
authorRobert Adams2012-12-10 16:46:12 -0800
committerRobert Adams2012-12-10 16:46:12 -0800
commit93393fb975f3886c448b6f945705304552fe8875 (patch)
treeda5452ab6a2b78588cd3aab2f559a81f8c342fbe /OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
parentBulletSim: Fix crash on the destruction of physical linksets. (diff)
downloadopensim-SC-93393fb975f3886c448b6f945705304552fe8875.zip
opensim-SC-93393fb975f3886c448b6f945705304552fe8875.tar.gz
opensim-SC-93393fb975f3886c448b6f945705304552fe8875.tar.bz2
opensim-SC-93393fb975f3886c448b6f945705304552fe8875.tar.xz
BulletSim: comment out some chatty debug logging. Rearrange some code in BSDynamics to make velocity vs force calculation clearer.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSScene.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSScene.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index f72bd74..17cc7b4 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -501,7 +501,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
501 501
502 try 502 try
503 { 503 {
504 if (VehicleLoggingEnabled) DumpVehicles(); // DEBUG 504 // if (VehicleLoggingEnabled) DumpVehicles(); // DEBUG
505 if (PhysicsLogging.Enabled) beforeTime = Util.EnvironmentTickCount(); 505 if (PhysicsLogging.Enabled) beforeTime = Util.EnvironmentTickCount();
506 506
507 numSubSteps = BulletSimAPI.PhysicsStep2(World.ptr, timeStep, m_maxSubSteps, m_fixedTimeStep, 507 numSubSteps = BulletSimAPI.PhysicsStep2(World.ptr, timeStep, m_maxSubSteps, m_fixedTimeStep,
@@ -510,7 +510,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
510 if (PhysicsLogging.Enabled) simTime = Util.EnvironmentTickCountSubtract(beforeTime); 510 if (PhysicsLogging.Enabled) simTime = Util.EnvironmentTickCountSubtract(beforeTime);
511 DetailLog("{0},Simulate,call, frame={1}, nTaints={2}, simTime={3}, substeps={4}, updates={5}, colliders={6}", 511 DetailLog("{0},Simulate,call, frame={1}, nTaints={2}, simTime={3}, substeps={4}, updates={5}, colliders={6}",
512 DetailLogZero, m_simulationStep, numTaints, simTime, numSubSteps, updatedEntityCount, collidersCount); 512 DetailLogZero, m_simulationStep, numTaints, simTime, numSubSteps, updatedEntityCount, collidersCount);
513 if (VehicleLoggingEnabled) DumpVehicles(); // DEBUG 513 // if (VehicleLoggingEnabled) DumpVehicles(); // DEBUG
514 } 514 }
515 catch (Exception e) 515 catch (Exception e)
516 { 516 {