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author | Melanie | 2013-05-16 21:59:14 +0100 |
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committer | Melanie | 2013-05-16 21:59:14 +0100 |
commit | 42c82b564ea0fe58376bffae2731bcedf4b842c7 (patch) | |
tree | 7ed5d564f320c1dcf6b709a1436b584a59e74a5e /OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | |
parent | Merge branch 'master' into careminster (diff) | |
parent | minor: remove long commented out scene cache clearing code in EntityTransferM... (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index a4a8794..3f407ce 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | |||
@@ -318,8 +318,12 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters | |||
318 | ret = new BSAPIXNA(engineName, this); | 318 | ret = new BSAPIXNA(engineName, this); |
319 | // Disable some features that are not implemented in BulletXNA | 319 | // Disable some features that are not implemented in BulletXNA |
320 | m_log.InfoFormat("{0} Disabling some physics features not implemented by BulletXNA", LogHeader); | 320 | m_log.InfoFormat("{0} Disabling some physics features not implemented by BulletXNA", LogHeader); |
321 | m_log.InfoFormat("{0} Disabling ShouldUseBulletHACD", LogHeader); | ||
321 | BSParam.ShouldUseBulletHACD = false; | 322 | BSParam.ShouldUseBulletHACD = false; |
323 | m_log.InfoFormat("{0} Disabling ShouldUseSingleConvexHullForPrims", LogHeader); | ||
322 | BSParam.ShouldUseSingleConvexHullForPrims = false; | 324 | BSParam.ShouldUseSingleConvexHullForPrims = false; |
325 | m_log.InfoFormat("{0} Setting terrain implimentation to Heightmap", LogHeader); | ||
326 | BSParam.TerrainImplementation = (float)BSTerrainPhys.TerrainImplementation.Heightmap; | ||
323 | break; | 327 | break; |
324 | } | 328 | } |
325 | 329 | ||