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author | Robert Adams | 2013-11-04 22:10:54 -0800 |
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committer | Robert Adams | 2013-11-04 22:10:54 -0800 |
commit | f2810bf03a3e254e0ef8d9bdd639c69cc5cf570c (patch) | |
tree | 15637fe54b419ea5639a08717b1c9978714b49fe /OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | |
parent | varregion: remove uses of region size constant. In particular, update scene (diff) | |
download | opensim-SC-f2810bf03a3e254e0ef8d9bdd639c69cc5cf570c.zip opensim-SC-f2810bf03a3e254e0ef8d9bdd639c69cc5cf570c.tar.gz opensim-SC-f2810bf03a3e254e0ef8d9bdd639c69cc5cf570c.tar.bz2 opensim-SC-f2810bf03a3e254e0ef8d9bdd639c69cc5cf570c.tar.xz |
varregion: add plumbing to pass region size from Scene down to the
physics engine.
Older physics engines will default to the legacy region size.
Update BulletSim to use the new region size information.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index b3dfa41..83ef1f6 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | |||
@@ -210,6 +210,14 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters | |||
210 | 210 | ||
211 | public override void Initialise(IMesher meshmerizer, IConfigSource config) | 211 | public override void Initialise(IMesher meshmerizer, IConfigSource config) |
212 | { | 212 | { |
213 | m_log.ErrorFormat("{0} WARNING WARNING WARNING! BulletSim initialized without region extent specification. Terrain will be messed up."); | ||
214 | Vector3 regionExtent = new Vector3( Constants.RegionSize, Constants.RegionSize, Constants.RegionSize); | ||
215 | Initialise(meshmerizer, config, regionExtent); | ||
216 | |||
217 | } | ||
218 | |||
219 | public override void Initialise(IMesher meshmerizer, IConfigSource config, Vector3 regionExtent) | ||
220 | { | ||
213 | mesher = meshmerizer; | 221 | mesher = meshmerizer; |
214 | _taintOperations = new List<TaintCallbackEntry>(); | 222 | _taintOperations = new List<TaintCallbackEntry>(); |
215 | _postTaintOperations = new Dictionary<string, TaintCallbackEntry>(); | 223 | _postTaintOperations = new Dictionary<string, TaintCallbackEntry>(); |
@@ -250,13 +258,13 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters | |||
250 | // a child in a mega-region. | 258 | // a child in a mega-region. |
251 | // Bullet actually doesn't care about the extents of the simulated | 259 | // Bullet actually doesn't care about the extents of the simulated |
252 | // area. It tracks active objects no matter where they are. | 260 | // area. It tracks active objects no matter where they are. |
253 | Vector3 worldExtent = new Vector3(Constants.RegionSize, Constants.RegionSize, Constants.RegionHeight); | 261 | Vector3 worldExtent = regionExtent; |
254 | 262 | ||
255 | World = PE.Initialize(worldExtent, Params, m_maxCollisionsPerFrame, ref m_collisionArray, m_maxUpdatesPerFrame, ref m_updateArray); | 263 | World = PE.Initialize(worldExtent, Params, m_maxCollisionsPerFrame, ref m_collisionArray, m_maxUpdatesPerFrame, ref m_updateArray); |
256 | 264 | ||
257 | Constraints = new BSConstraintCollection(World); | 265 | Constraints = new BSConstraintCollection(World); |
258 | 266 | ||
259 | TerrainManager = new BSTerrainManager(this); | 267 | TerrainManager = new BSTerrainManager(this, worldExtent); |
260 | TerrainManager.CreateInitialGroundPlaneAndTerrain(); | 268 | TerrainManager.CreateInitialGroundPlaneAndTerrain(); |
261 | 269 | ||
262 | // Put some informational messages into the log file. | 270 | // Put some informational messages into the log file. |