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authorRobert Adams2013-01-28 15:11:50 -0800
committerRobert Adams2013-01-28 15:11:50 -0800
commite9aff0a91d6a4d02498ce45759389bb09b34fcbc (patch)
tree7379562cbd8825413be1db2bc9a7f4a501e58207 /OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
parentBulletSim: rename 'uint' to 'UInt32' to make clear the type that is passed to... (diff)
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BulletSim: do not zero an avatar's standing velocity if it is standing
on a moving object. Rearrange pre/post action subscription code to put more in locks. Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings). Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure.
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