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authorRobert Adams2013-02-08 15:25:57 -0800
committerRobert Adams2013-02-08 16:29:40 -0800
commit1b55a9d81e66972312fdc801d17da697466f9ed4 (patch)
tree32c478526da580deb85a5a1218434e8e21173cd1 /OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
parentBulletSim: add initial instance of the ExtendedPhysics region module which ad... (diff)
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BulletSim: fix avatar bobbing or jiggling while stationary flying.
Various comments and debugging message mods.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
index fd66d1c..9898562 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
@@ -160,8 +160,8 @@ public class BSPrimLinkable : BSPrimDisplaced
160 // TODO: this will have to change when linksets are articulated. 160 // TODO: this will have to change when linksets are articulated.
161 base.UpdateProperties(entprop); 161 base.UpdateProperties(entprop);
162 } 162 }
163 // The linkset might like to know about changing locations
163 Linkset.UpdateProperties(UpdatedProperties.EntPropUpdates, this); 164 Linkset.UpdateProperties(UpdatedProperties.EntPropUpdates, this);
164
165 } 165 }
166 166
167 public override bool Collide(uint collidingWith, BSPhysObject collidee, 167 public override bool Collide(uint collidingWith, BSPhysObject collidee,